Paul Robson's Emulator PagesLast modified 15 November 1997 This is my emulator collection ..... To build these you will need the shareware A86 assembler (easily available) and a 'C' Compiler. The programs were written in Borland's Turbo C 2.0 but should compile fairly easily under most compilers. All of the files are ZIP files (except for the two Chip-8 interpreters which are COM files). To build later programs (Gameboy 97, Jupiter Ace, Sinclair machines) you'll need Borland TASM v4.0 or similar. Please note that all these programs are freeware. You can do what you like with them, except that they must continue to be freely distributed (i.e. no payment can be made for this software). If you use any of this software, keep my name with the distribution. Please inform me of any bugs that you discover and/or correct. You will need about a 486/33 processor for them to operate at full speed. (Slightly more for A26) Additionally , do not write to me asking me where to find game ROMs etc. These messages will be ignored. I try to answer all other mail. Please do not except instant replies as I am rather busy at present. Other PagesThe Jupiter Ace Emulator Page, Software and FAQ DownloadsNESA 0.17 (Nintendo NES Emulator) 13,370 bytes NESA 0.17 (Nintendo NES Emulator) Source 42,337 bytes TRS-80 Emulator Source 62,210 bytes Commodore VIC-20 emulator 7,899 bytes Commodore VIC-20 Emulator source 26,247 bytes A26 0.15 (Atari VCS) Emulator 23,308 bytes A26 0.15 (Atari VCS) Emulator Source 69,652 bytes Chip-8 Interpreter (Text Mode) 3,952 bytes Chip-8 Interpreter (VGA Mode) 3,952 bytes Chip-8 Interpreter Source 23,691 bytes 6502 Generation Core in C and A86 (used by NESA and VIC20) 13,751 bytes Send email to Paul Robson at autismuk@aol.com |